IPSDK  4_1_0_2
IPSDK : Image Processing Software Development Kit
LawTexInitializerUtils.h
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1 // LawTexInitializerUtils.h:
3 // ----------------------------
4 //
15 
16 #ifndef __IPSDKIPLSTATS_LAWTEXINITIALIZERUTILS_H__
17 #define __IPSDKIPLSTATS_LAWTEXINITIALIZERUTILS_H__
18 
22 #include <IPSDKIPL/IPSDKIPLAttributes/Attribute/DataItem/InOptLawTextureKernel2dTypes.h>
23 #include <IPSDKIPL/IPSDKIPLAttributes/Attribute/DataItem/InOptLawTextureKernel3dTypes.h>
24 
25 namespace ipsdk {
26 namespace imaproc {
27 namespace stats {
28 
31 
34 outputLawTexture2d(const ImageAttributeConstPtr& pInputImgAttribute,
35  const boost::shared_ptr<attr::InOptLawTextureKernel2dTypes>& pInKernelTypesAttribute);
36 
39 outputLawTexture3d(const ImageAttributeConstPtr& pInputImgAttribute,
40  const boost::shared_ptr<attr::InOptLawTextureKernel3dTypes>& pInKernelTypesAttribute);
41 
44 
45 } // end of namespace stats
46 } // end of namespace imaproc
47 } // end of namespace ipsdk
48 
49 #endif // __IPSDKIPLSTATS_LAWTEXINITIALIZERUTILS_H__
#define IPSDKIPLSTATS_API
Import/Export macro for library IPSDKIPLStats.
Definition: IPSDKIPLStatsExports.h:25
IPSDKIPLSTATS_API CustomImageInfoPtr outputLawTexture3d(const ImageAttributeConstPtr &pInputImgAttribute, const boost::shared_ptr< attr::InOptLawTextureKernel3dTypes > &pInKernelTypesAttribute)
function allowing to create a Law&#39;s texture 3d filter output image initializer
boost::shared_ptr< const BaseImageAttribute > ImageAttributeConstPtr
Definition of import/export macro for library.
boost::shared_ptr< BaseCustomImageInfo > CustomImageInfoPtr
IPSDKIPLSTATS_API CustomImageInfoPtr outputLawTexture2d(const ImageAttributeConstPtr &pInputImgAttribute, const boost::shared_ptr< attr::InOptLawTextureKernel2dTypes > &pInKernelTypesAttribute)
function allowing to create a Law&#39;s texture 2d filter output image initializer